MAGIC

DEATH MAGIC

Necromancy is a Dark Art and an occult magic which involves the calling of spirits, raising and controlling the dead, and manipulating life force through disease, fatigue, and pain. Death mages are called necromancers or black mages. This magic is the most physically taxing of them all.

DEATH SPELLS

BLIGHT — Reduces multiple targets' healing power.

HARM — Basic necrotic damage on target.

DEATH PACT — Applies an effect: if the target dies, they will be revived with half of their health, while the caster loses a quarter of their own health.

DRAIN — Medium damage on target, half of which is returned as health to the caster.

DRINK SOUL — Weakens the target's magic.

EVIL EYE — Target becomes frozen in fear.

MEAT SHIELD — Creates a disgusting shield of flesh which wraps around the caster's arm. Not as effective as other forms of shields, but it can prevent at least one attack from hitting the caster.

KISS OF DEATH — Applies an effect on target: any healing spells cast on target will deal damage instead.

SACRIFICE — Damages the caster to heal the target.

SCARECROW PUPPET — Using sackcloth, branches from a dead tree, and a jack-o-lantern, the caster animates a Scarecrow to do their bidding. It particularly loves striking fear into other creatures.

STARVATION — Makes the target fatigued from hunger.

STRANGLE — Reduces target's healing power.

WITHER — Weakens the target's strength.

REANIMATE — Caster breathes undeath into a skeleton or corpse, resulting in a minion that will follow their orders.

VEIL OF UNDEATH — Disguises the target as undead. Undead creatures perceive the disguised character as a fellow undead and ignore them, allowing the character to pass by unharmed. If the character attacks an undead creature, the spell will abruptly end.

SAP UNDEAD — Caster retracts an undead soul from a skeleton or corpse, making it nothing but bones and meat again.

DRAIN UNDEAD — Caster retracts an undead soul from a skeleton or corpse, healing themselves and killing the minion.

SUMMON UNDEAD I — Summons a skeletal warrior as a minion. It has armor and attacks with its weapon, but ultimately it is only bones and can be easily shattered by an enemy.

SUMMON UNDEAD II — Summons a ghoul as a minion. Although it moves more slowly, it is stronger and its flesh more durable than the skeleton's bones.

SUMMON UNDEAD III — Summons a phantom as a minion, which attacks with death magic, and can only be harmed with magic or magical weapons.

SUMMON UNDEAD IV — Summons an unshade as a minion, which uses death and shadow magic, and can only be harmed with light or life magic or magical weapons.

SUMMON UNDEAD V — Summons a skeletal or zombie dragon as a minion. The final and most powerful Summon Undead spell.


← BACK TO HOMEPAGE