POTIONS

While alchemy can heal, strengthen, and even save lives, there are some downsides to potions. Drinking potions on an empty stomach can cause unwanted gastrointestinal symptoms.


ANTIDOTE — Cures all diseases or illnesses, though it tastes medicinal and unpleasant. Requires Azoth, Emerald, Mugwort, and Yarrow.

ANTIVENOM — Tastes sour, but cures the user of a poisonous bite from a snake, spider, or other creature. Requires Azoth, Emerald, and Snake Venom.

BASILISK OIL — When poured on the mouth, returns a victim who has been petrified in stone back into their living form. Has an oily consistency and leaves a strange aftertaste. Requires Azoth, Amber, Basilisk Spit, and Quartz.

BLACK REMEDY — Restores necromantic energy to the undead user, effectively a "Healing Potion" for the undead. Drinking it is like inhaling smoke. Requires Azoth, Human Heart, Mandrake, Onyx, and Wings clipped from a Bat.

CONCOCTION OF ICE — Increases the user's Ice magic strength and gives them resistance to the cold. Tastes like snow, with a slushy consistency. Requires Azoth, Frozen Ice Crystals, Glacial Snow, and Moonstone.

DRAUGHT OF DEATH — A deadly poison which puts the user to sleep. It has no taste, and it is difficult to detect as a cause of death post mortem. Requires Azoth, Hemlock, Nightshade, and Onyx.

ELIXIR OF LIFE — Heals the user to full health and cures all diseases or illnesses. Requires Azoth, a Philosopher's Stone, and Water of Life.

FIRE-BREATHING FLASK — Increases the user's Fire magic strength, temporarily allowing them to breathe fire. Has a spicy taste. Requires Azoth, Brimstone, Dragon's Blood, Fire Salts, and Ruby.

GET WELL SOON POTION — A less potent, more natural version of the Antidote and Healing Potions. It heals common illnesses and their symptoms such as coughing, fever, and sneezing.

HEALING POTION — Heals a portion of the user's health, stops bleeding, and numbs pain. Like tea, it must be brewed. Tastes herbal. Requires Azoth, Heal-All, Emerald, and Lavender.

LOVE POTION — Induces the user to fall in love with the first person they see. Extremely difficult to make. Tastes delicious. Requires Azoth, the Blood of a lover killed on their wedding day, Mistletoe, Love-in-Idleness, the last Petal of a Rose, Rose Quartz, Sugar, and the Tears of a Sylph.

MOONBRINE — Makes the user fall asleep harmlessly, though they may have vivid dreams. Tastes salty. Requires Azoth, Chamomile, and Salt Water left in Moonlight.

NAIAD'S ALE — Increases the user's Water magic strength and allows them to temporarily breathe underwater. Tastes like sea water. Requires Azoth, Fermented Seaweed, Pearl, a Raindrop, and Spring Water.

PHILTER OF MADNESS — Temporarily makes the user lose their mind. In battle, they might accidentally attack their allies.

PHIAL OF PROTECTION — Temporarily gives the user great resistance to magic, though it makes their own less powerful as well. Requires boiled Azoth, Sage, and one gemstone for each school of magic: Diamond, Emerald, Lapis Lazuli, Moonstone, Opal, Pearl, Quartz, Ruby, and Sunstone.

TONIC OF REJUVINATION — Refreshes the user's stamina, energy, and mana. Has a slight bitter taste. Requires Azoth, Catmint, Soothesap, and Opal.

VIAL OF TRUTH — The user can speak nothing but the truth as long as the potion is under effect. The taste is bitter and hard to swallow.

WITCH'S BREW — Noxious poison with a foul taste. Requires Azoth, Nightshade, Obsidian, a Poison Apple, and Wolfsbane.



← BACK TO HOMEPAGE